Prasanta Ray — At 18, He Has 7 Years of Experience and a Vision to Reshape Game Development in India

 



While most 18-year-olds are just beginning their careers, Prasanta Ray has already spent seven
years building the infrastructure that could help independent game developers across India find their audience — and he's only getting started.

At 18 years old, Prasanta Ray has already accumulated a technical portfolio that would impress developers twice his age. The young technologist from Kokrajhar, Assam, who serves as the Chief Technology Officer of Fathm Private Limited, has spent over seven years building expertise in server administration, cloud infrastructure, and full-stack development — skills that now form the backbone of a gaming infrastructure platform designed to help independent developers across India.

Ray's journey into technology began early. Growing up in Kokrajhar, he was drawn to the systems that power the internet — servers, networks, and the complex infrastructure that makes online experiences possible. His early projects, including PG Servers, PG SMP, and PG Networks — multiplayer gaming infrastructure systems — gave him hands-on experience in managing the kind of scalable platforms that most engineers don't encounter until well into their professional careers.

By the time he was pursuing a Diploma in Computer Science and Engineering at the Central Institute of Technology in Kokrajhar — a program he began in 2025 — Ray had already developed a reputation as a technically proficient builder with an uncommon depth of knowledge. His expertise spans Linux system administration, DevOps practices, cloud infrastructure, and artificial intelligence — a rare combination for a developer his age.

In 2025, Ray founded CodelithLabs, an open-source software organization dedicated to building and sharing tools for developers. The venture reflected a core value that has guided his work: the belief that technology should be accessible and that the best solutions emerge when developers collaborate openly. CodelithLabs became a space for Ray to experiment, learn, and contribute to the broader developer community — long before he would co-found a company of his own.

It was through his connection with childhood friend Jigmi Brahma that Ray's technical expertise found its most ambitious application yet. The two friends, who had grown up together in Kokrajhar, recognized a shared vision: independent game developers in India were struggling to find visibility and validation for their work, and there was a clear opportunity to build something that could help. Ray's role at Fathm would be to build the technical infrastructure that could make that vision a reality.

"Prasanta's technical depth is what makes this possible," said Brahma, Fathm's CEO. "I had the vision, but he had the ability to actually build it. That combination is what makes Fathm  Ray's approach to technology is characterized by a commitment to precision and scalability. He understands that a platform serving independent developers across India needs to be robust, secure, and capable of handling growth — and he has been building with that awareness from the beginning. His experience with Linux and cloud infrastructure positions him to design systems that can support developers at any stage of their journey, from early concept validation to full-scale publishing.

As Fathm's CTO, Ray is responsible for the architecture and implementation of the platform. His work involves everything from server configuration to database design to the development of features that allow developers to share their games, collect player feedback, and refine their concepts. It is a complex undertaking, but it is one that Ray approaches with the same curiosity and technical discipline he has brought to every project since he first started building.

Ray's age is often a point of surprise for those who encounter his work, but he views it as incidental. "Experience matters more than age," he said. "I've been doing this for seven years — I've made mistakes, I've learned, and I've built things that work. That's what matters."

For Ray, the significance of Fathm extends beyond the technology itself. It is an opportunity to build something that can genuinely help developers — particularly those who, like him, come from regions that are often overlooked in India's tech narrative. The platform operates from Kokrajhar, a town of approximately 40,000 people, and Ray sees this as both a statement and a starting point.

"There's so much talent in places that don't get attention," he said. "Fathm is proof that you can build from anywhere. You don't need to be in Bangalore or Mumbai to create something that matters."

As Fathm continues to grow, Ray remains focused on the technical challenges ahead — scaling the platform, integrating new features, and ensuring that every developer who uses it has a seamless experience. His journey from early server projects in Kokrajhar to leading technical development at a gaming infrastructure company is still unfolding, and for Ray, that's exactly how it should be.

Further information about Fathm and its platform is available at fathm.net, and updates on Ray's work and the company's progress can be followed on LinkedIn and X.

"I'm building because I love it," Ray said. "And because I believe developers everywhere deserve better tools. That's what we're trying to build."

Fathm Private Limited is a gaming infrastructure company based in Kokrajhar, Assam, founded in 2026 by Jigmi Brahma and Prasanta Ray. The platform helps independent game developers validate their game concepts through structured player feedback, game jams, and publishing support. For more information, visit fathm.net.

Follow Fathm on LinkedIn and X for updates on their journey.